Save It Spinach
A downloadable SavingSystem
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This is a Godot Plugin aka Add-on that is made in 2 days for Godot Add-On jam. This plugin helps the Developer to save variables in just some seconds.
Tutorial-
Written Tutorial-
- You must have an autoload scene. Name it as you wish and than add a script to it.
- Then you have to move all your other scripts var that you want to save to the autoload scene script.
- Then install the plugin from Github (Link to GitHub Repository) or from here on itch.io.
- Then unzip the zip file and add the addon folder to Godot game engine.
- Then go to (Project>Project Setting>Plugins) in Godot game engine and then activate Save it Spinach plugin.
- Then go to your autoload scene and add the save it spinach node to your root node.
- In the Spinach It Spinach node write the name of the autoload scene inside the autoload section.
- Inside the key array add number of variable you want to save and then name every array line wise whatever you want (Note: Name it only in String).
- Inside the value array add the name of variable line wise(Note: Name it only in String).
- Now your saving system is ready.
Hope you would like this add-on and it would be useful for you. Thanks to Mr.Eliptik and Lentsius to host the addon jam.
Status | In development |
Category | Tool |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | CORNER STUDIOS |
Tags | addon, Godot, saving-system |
Download
Download NowName your own price
Click download now to get access to the following files:
SaveItSpinach.zip 3.5 kB
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